conf) if required to make that quality useable. If your game contains rendering quality controls, you should maximize them.Disable mouse sensitivity unless the mouse is absolutely necessary and mouse recording is supported.Ensure that there is "frameskip=0" in your nf file. Yes, this means you will have USA layout but that's a minor evil that probably wins some compatibility. 320x200 is very typical, and perfectly ok. If possible, configure the game to use a screen resolution as close to 640x400 as possible.Do not use "auto", it will cause portability problems. Usually, you should set the maximum mixing rate. Experiment on the settings (outside of movie recording) and check which sounds best. You should configure the game to use the sound settings that produce the best sound.If it only produces 11 kHz sound, you should set it at 22 kHz or 11 kHz. If your game produces 44 kHz digital sound, then you should set the mixing rate at 44 kHz. ![]() Disable those cards which are not needed by your game, and set the mixing rates accordingly. You should adjust the soundcard mixing settings.You should use a value that corresponds to the typical computer of the era of the game's creation. Special case: In case of old games that become ridiculously fast when run on fast computers (such as Alley Cat), you must not use a high cycles= value to artificially speed up the game.Note: Aim for the "optimal" case wanted by the game, not for the "minimum" case required by the game.Do not set "cycles=max", it will cause your movie to desync. Use the largest possible value that you think makes the game run more fluently, but not larger. If it requires 120 MHz, set cycles=120000. For example, if it requires 3 MHz, set cycles=3000. Multiply by 1000, and set it in the cycles= setting in nf. Estimate the CPU power wanted by the game in megahertz.Hint: If the game runs on 286, use 1 (unless its README talks about EMS or XMS, in which case you should use 2 or 4). Set the memsize= setting in nf accordingly. Estimate the amount of memory required by your game, in megabytes.Savestates more cumbersomely large than they need to be. viewing experience), while not making your Abandonia - large repository of old and abandoned DOS games.Use best settings, but not better.A software synthesizer such as FluidSynth or Timidity can be used if your computer does not have a hardware synthesizer. DOSBox DOS emulator Play DOS Games on Windows 11 and Windows 10 with DOSBox Download and install DOSBox Download and extract Prince of Persia (or any. However, DOSBox can use one if it is available. To play music, some DOS games require a MIDI synthesizer which DOSBox does not emulate. If DOSBox traps your focus, use Ctrl+F10 to free it. From there, you can execute the desired programs: You should now have a DOS prompt whose working directory is the one specified above. The configuration options are described in the official DOSBox wiki.Ī simple way to run DOSBox is to place your DOS game (or its setup files) into a directory and then run dosbox with the directory path appended. ![]() Go in a change whatever settings you need. The configuration file nf will then be saved in the current directory. You can also create a configuration file automatically: simply run dosbox without any parameters inside your desired application's folder: You can also make a new configuration file on a per-application basis by copying nf from ~/.dosbox to the directory where your DOS app resides and modifying the settings accordingly. By default that file exists in your ~/.dosbox folder. No initial configuration is needed, however the official DOSBox manual refers to a configuration file named nf. Note that vanilla DOSBox has not seen a new release since 2019, and some distributions ship dosbox-staging as the default.
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